Big Update


So, i haven't really had a way of tracking the changes (until now) but i will write better patch notes than this one in the future.

QoL

  • Added Basic Tooltip
  • Keyword Highlight

Map

The map is bigger and longer, you can also set a seed for others to play the same layout.

  • Blessing Shrines

Chance

  • Might be a God or might be a Demon

Mobs

  • Normal
    • Voodoo Doll
    • Green Frog? (Not sure if i added this one now or before.)
  • Elite
    • Thorny

Items

  • Trinket
    • Sears Eye
    • Hourglass
    • Health Potion
    • Strength Potion
    • Thorn Potion

Thorn

  • When taking direct Damage, deal Damage equal to Thorn on attacker.
  • When taking direct Damage, remove Thorn equal to Damage taken.
  • At the end of turn Thorn is reduced by 1.

Strength

  • Each dice value gain +1 for each Strength.
  • At the end of turn, all Strength is removed.

Blessings

Gives a passive bonus.

  • Giant Growth (+1 Strength every 3 turn.)
  • Phantom Dice (Gain an additional D20 at first turn.)
  • Planning (Enemy starts with an additional Idle card.)
  • Powerup (Start with 5 Strength.)
  • Spiky Skin (Start with 15 Thorn.)

UI

  • Improved Battle UI

Might be more changes that i can't remember. I added version control to the project for long term development, this will also help me to keep track on what i have changed between builds.

I changed the comment section to forum so players can easier report bugs.

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